A team pays the same per-minute prices as one developer: $0.01 per cloud Android phone-minute, $0.05 for iPhone and iPad, $0.03 for a real Android device, billed per second. There are no seats, plans or monthly minimums; dedicated devices start at $79 a month, and past 100 devices there is volume pricing.
What a team pays for
- Ready phone-minutes. Per second, with a one-minute minimum per session. Boot time is free.
- Parked phones: nothing. A parked phone keeps its apps, data and logins at no cost, so a team can keep one phone per app, customer or test account.
- Optional networks. Residential IPs $8 per GB, mobile carrier IPs $15 per GB; see residential IPs.
The model calls are on your own provider account; Mobilebox bills only the phones.
Three typical teams
| Team | Usage per month | Cost |
|---|---|---|
| 5 developers, a coding agent each checks its builds | 5 × 20 sessions × 5 minutes, cloud Android | $5 |
| CI smoke test on every pull request | 600 runs × 3 minutes, cloud Android | $18 |
| Agent evaluations | 2,000 episodes × 4 minutes, cloud Android | $80 |
Add iPhone runs at $0.05 a minute where the app ships on iOS: 200 five-minute iPhone checks are $50.
One workspace, a key per agent
Create a named API key for each agent, CI job or person in the dashboard, and revoke one without touching the others. The key security guide covers what a key can reach. Credits go on the workspace from the dashboard, and new workspaces start with free credit.
When it’s cheaper to reserve devices
A device your team uses most of the day, every day, is cheaper as a dedicated device from $79 a month than by the minute. Running over 100 devices? Contact sales for volume pricing. Every price is on the pricing page.